Underwater/Wind Effect
Seaweed/Coral/Kelp/Bamboo Tree
I also had an idea for a Main Menu screen for when you start the game, with some basic option boxes. This can be made in UE4 as a normal level with a static camera and then using UMG within UE4 to make the actual option boxes that will take you to the appropriate menu when clicked on.
Quick Menu Concept Drawn/Polished in Photoshop
I also did a quick layout of the areas and path that the main character will take. Going off what we discussed as a group. The four main areas and then the paths that lead up to each.
Basic Layout
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